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Old 13 May 2011, 03:37   #1
Edwards
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Good old games.

Good old games.

Ah, those were the days. Your first steps into the MMO multiverse with Ultima Online, the first time you picked up an N64 controller with Goldeneye locked and loaded, or perhaps even the horror at the demonic natures of the Imps in Doom.

I've had a great time in my past, playing a 'brand new' game, and seeing it flourish into a great game. This post is directed at this genre of "oldies, but goodies", the games you've played that have stuck with you through the years, even if the cartridges or floppies had died since.


Homeworld (1999) PC
The best RTS game I've ever played. Sci-fi in its nature and effing awesome in its delivery, you felt a true kinship for each little fighter you built, each skirmish you survived, and every super capitol broadside's concussive blast. In a genre where 2D RTS's dominated, this 3D space RTS was, and is in some aspects, ahead of its time.

Star Wars: TIE Fighter (1994) PC
True Star Wars games are few and far between. This isn't Pod Racer. This isn't like that craptastic Ewok spinoff movie. This game is three dimensions of "Holy shit, graphics don't make a game good" game. This has the most delicious plot in nearly all of the SW genres.

Aliens vs Predator (1999) PC
Ah, Aliens. Those cute and cuddly little creatures from space that Signorney Weaver lost her sanity falling in love with. To this day, nearly being 30 years old, I continually have nightmares of them, these naturally perfect killers. I hear a motion sensor, and I feel the same anxiety-laden fear as the characters in the movies. Playing AvP is, to me, the scariest moment of gaming I have ever pissed my pants in appreciation for.

Parasite Eve (1998) Playstation
You felt this game. This wasn't a cheesy Resident Evil, this is what Resident Evil should have been. You kill evil shit, and you think that's fine. It is, really, you're a killer. A chick with a bad-ass hairstyle that I would die to see IRL, but a good killer nonetheless. Then things start changing. Shit gets weird. Then you start changing, and become weirder.

Gran Turismo (1998) Playstation
I learned to drive off this game. I learned what it takes to be a race car driver, and I appreciated the hell out of the authenticity it took into detail. This isn't Guitar Hero for guitar enthusiasts, this is a tool, built around a game.

Ultima VII (1992) PC
Some of you reading may not even have been born yet, but this is where it started for me. This is an old game, but you'll see the graphics of it and think "Man, that game's shit. The graphics are horrible", and you'll get laughed at by a lot of RPGers. This was the sandbox. THE sandbox, RPG. If I still had my 3.5" floppies, and an emulator to run it, I would STILL be finding new things hidden in this dusty old game. I found a ring that was under a wall once, a wall that couldn't be opened, moved, or destroyed. I had to hack the wall using my sparse knowledge of coding to move it out of the way. This ring was like Tolkein's ring. It had an unlimited 'supply' of reagents for my spells. I wasn't looking for this ring, I found it by mistake. There wasn't a Gamespot or IGN guide for the game back in 1992. There was hardly an internet.

Diablo (1996) PC
Replayability. Randomness. Two simple words that made this game nearly more fun than masturbation. People still play it. It's still fun for them. There aren't many megamillion DAY 1 selling games that can say that.

Call of Duty 4: Modern Warfare (2007) PC
I hate people. I used this to my advantage as I took my governmentally-funded hacks (www.goarmy.com) and stressed out the bunny-hopping teenagers, whining children, and exceptional bad-asses that the game is still crowded with. Then I played on a Hardcore server. I cleared rooms with enemies in the double digits, my friend(s) backing me up/saving my ass, forcing myself to use as little ammunition as possible. 1-2 rounds, engage next target, repeat. I never went back to "Softcore". Loved the shit out of it. Still do. (Also, thanks Infinity Ward and Treyarch for killing CoD. I never liked you anyway, die in the fire where failed games go)

Star Wars: Knights of the Old Republic, KOTOR (2003)
This is what the fans of Star Wars always wanted. They wanted to be the Jedi, the bad-ass energy blade-wielding cutlery master of doom for each hive of scum and villany (c wut i did thar?). This gave them that chance. And the fans loved the hell out of it. You talked to your fellow meatbags (did it again) at work/school/FOB about it, and they knew. This was THE guilty pleasure of Star Wars RPG's.



Thanks for reading guys, if you enjoyed the reminiscing feel free to give me a small ego boost so that I can come up with more of the "Good Old Games".

-Edwards
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Old 13 May 2011, 08:18   #2
[ODG]Lunch Meat
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Nice read, I always liked COD MW. I also like your first comment ( I hate people), makes me think I wrote that...LOL

Government funded hacks LOL

Duke Nukem 3D
Doom and Doom II
Castle Wolfenstein
Wing Commander, I, II, III
Privateer
Civilization
Half Life, Opposing Force and Blue Shift

My good ole favourites
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Old 13 May 2011, 17:26   #3
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Iron Tank (1988). An original Nintendo game where you controlled a lone tank stuck far behind enemy lines once your unit got annihilated. AMAZING game.

Deja Vu (1990). Another NES game, one of the first really good murder mystery games.

Wolfpack (90s). I HATE submarine games. This game was so good I played it anyway.

Wing Commander (90s). I also HATE flight sims. Again, these games were so good...honestly, I can't even start or I'll end up writing about ten pages. Possibly the best space-based games ever, period. Played Privateer as well.

Fallout (1997). I played the Fallout games incessantly on my Performa 575.

Duke Nukem. Not only played these nonstop, but designed my own levels. Remember how the Columbine shooters designed their own DOOM level with the exact layout of their high school? I did the same thing with Duke Nukem. Don't tell anybody.

Marathon (90s). In my opinion the best game series ever made. Intriguing and haunting storyline and solid, commonsense physics in a time when most developers didn't even hire people to make sure the physics behaved correctly.

Super Dodge Ball (1987). To this day I have no idea why I loved it so much, but it's great.

Floor 13 (1991). Fascinating game where you run a secret police agency in England and can murder, kidnap and torture people all in the name of keeping the current administration in power. One of the only games with almost zero graphics which is nonetheless fantastic.

Goldeneye and Perfect Dark. No explanation necessary.

Escape Velocity (1996). Possibly the best freeware/shareware game of all time.

Syndicate (1993 onward). Great games, really top notch.

There are probably ten or twenty more but that's just off the top of my head.
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Old 13 May 2011, 20:50   #4
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Doom and Doom II
Castle Wolfenstein
Wing Commander, I, II, III

Also a hatful of sims.

I remember when I saw my first coin op Space Invaders and even further back into the day when rudimentary electro servo motors connected to a rough paper screen with slaved crosshairs and target shadows (Red Baron late 60's) All Mechanical and power driven for .10 cents

Star Trek coin op took the most of my money though in those days. You learned to keep a fire extinguisher near your leg. Those monitors would catch fire and burn. ... You young ones laugh, but google it and you will learn.

Early PC games off the IBM 486 (2500 dollars for computer and about 70 for game) was just too damn expensive in today's money however Sega genesis and other TV type platforms off a rental shop did well.

Doom on the N64 was about as good as it got.

SNES was good as well.

However Novalogic has the first shooters in three d for a world with infantry and enemies. Delta force and the series after that was to set the stage. Some good, some bad.

The hacking and other issues broke the community during DFLW (Delta Force Land Warrior) never really improved since. Although the war goes on.

Single Player games in MW2, MOH LE and BFBC2 was pretty good.

However I recognize that I am old and slow but still manage to get into places to dish out a bit of hurt into the opponets online once in a while. It's mostly mental. WHere they are, what they are thinking, how they are gonna do it and when. Why I was there and how best to deal with them while staying two steps ahead of them.

Until they learn my ways and deal with me. *Shrugs.

ODG has always been one step ahead of me always. Kudos.

I hope to build a new rig for BF3 sometime later this year. The physical Silver Bullion Market is a bit wild right now until the Paper shares burn up with all the margin calling. When the Physical is left, I'll sell a few coins and build a rig for BF3.

It may very well be the finest and very best rig ever for desktop gaming.

I'll get off my soap box now.

Most of my funds go into the .45 Super these days with it's associated classes and force on force training. That kind of takes it another level beyond just simple gaming.

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Old 14 May 2011, 15:39   #5
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cant forget Battlefield 2 and Counter-Strike. and Starcraft
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Old 15 May 2011, 17:37   #6
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What I miss most about the good old games, was that they had meaning.

You could sit through MW2's singleplayer, emerge hours later, and you'd be no better than before you set down. No sense of accomplishment, not like you would feel beating Bubble Bobble on the Tandy 2000 back when you were 11 years old, or Super Mario Bros on the NES and taking down Bowser for the first time in your life.

So many games are being made simply for being made. This, plus the money involved for all parties, is a real life analogy for "quantity vs quality".

There's so many games out there, and sadly, so few of them are true Good Games.

Also, in the age of the Interwebz, everyone of you had witnessed the game troll. The being of unbridled rage, immaturity, and hackuzations. Sniped a dude across the map in BFBC2? Called a hacker. There is no "Jesus effing Christ man, nice damn shot!" congratulations. Everyone believes they are the best and that anyone with the talent to take them down is immediately using a 3rd party program to do it.

I hate people. Then there are kids. Kids, in an online gaming perspective, are not people. They are the pure, solid form of hate. It spews from them like vile from Nurgle (Warhammer 40k: Dawn of War II). They teamkill, they grab the choppers and solo pilot them to a hill, only to crash it, and get shot after their display of a huge fucking chopper 'taxi-ing' gives them away.

The good online games are the ones that people accept each other. You like to rush in an FPS? That's fine and good. But you don't start talking smack about the sniper overwatching an open area who's been covering your heroic frontal assault picking off the guy you didn't see coming, by calling him a 'newb sniporz'.

The good games are played by good people. No man/woman is a team. Work together, give credit when due, and you'll see your side's moral go way up, while the other team's getting harrassed at your leisure.

Enough ranting and raving from me today. I want to go ruin some kid's day in BFBC2 with my new "Sidearmed" character. Pistol sniping/rushing at its funniest.

-Edwards
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Old 15 May 2011, 21:54   #7
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Edwards, I think part of what you're feeling is nostalgia for the days when games were HARD. Damn hard, some of them. Nowadays they are all so easy. I beat Halo 3 on Legendary like four days after it came out, which should NOT have been possible.
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Old 16 May 2011, 04:32   #8
Edwards
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Originally Posted by EODTech View Post
Edwards, I think part of what you're feeling is nostalgia for the days when games were HARD. Damn hard, some of them. Nowadays they are all so easy. I beat Halo 3 on Legendary like four days after it came out, which should NOT have been possible.
Well, I think the term "Hard" isn't the most correct. My gaming upbringing mostly consisted of thinking "Will the game actually have a mechanic in it so that I can physically do that?". Ultima VII was a great example of forward-thinking, as in I could kill anyone the hell I wanted to, loot their bodies and parade around town in their clothes. And this was in 1992!

There are some hard games out there, don't get me wrong. But there's a thin line between 'hard' and 'unforgiving'.

Hard - Fun, while extremely challenging. See Dragon Age: Origins on the most difficult game level.
Unforgiving - Fallout 3. Random freezing, requires game restart, fuck your savegames, Bethesda.

I like my games that require me to think, then apply that reason, find out the answer. If I fail, I try again. Fail again, try yet again.

None of this training wheel bullshit where the games ask you subtly "You should be playing on an easier mode".

I want my ass kicked. I love losing. Why? I get smarter. It's like trying to Macguiver your way through the Enterprises holodecks so you can watch Shakira shake her ass in a new way.
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Old 16 May 2011, 19:37   #9
Major-G8tor
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Originally Posted by Edwards View Post
It's like trying to Macguiver your way through the Enterprises holodecks so you can watch Shakira shake her ass in a new way.
Now that's an interesting game concept!

As for my good 'ol games:
Jane's military simulations were pretty good for their time and I especially liked WW2 Fighters
DOS: Wolfenstein 3D and DOOM with sound and weapons mods, Lo Wang in Shadow Warrior and Redneck Rampage for comic relief
Quake since it introduced the verticle axis view in FPS and Trent Reznor did the soundtrack
Quake II was great had a cool soundtrack too
The early Lucasarts titles X-Wing, Tie-Fighter, Dark Forces I and II
Farcry, Tomb-Raider, Battlefield 1942 and the rest of the BF series
but my all-time favorite are the Half-Life series. When is the next episode coming out???
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Old 16 May 2011, 19:49   #10
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Some of my favorites where the original medal of honor games like rising sun, also ghost recon was a lot of fun, one more from my childhood...spyro!
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