Christian Allen is looking to start a Crowdsourced Hardcore Tactical Shooter. You maybe asking “What is Crowdsourced?”. Well here is a little breakdown of that.
We’ve created a set of tiered community levels for involvement – Silver, Gold, and Platinum – based on your level of support.
At the silver level, people will be able to have more influence on the game, such as voting for certain weapons, features, equipment, mission locations, etc.
At the gold level, supporters will have the opportunity to submit content, including weapon models, levels, and missions to go into the game. If the content meets the standards, it will be included in the final game and the submitter will be given full credit.
At the platinum level, supporters will have the opportunity to participate in creative meetings, visit the studio, and much more.
Christian Allen started his career modding for Rainbow Six, and ended up accepting a BAFTA for the Ghost Recon team before working with HALO Reach. He is also a former Marine, He served four years as an Active Duty MP in the US Marines, and then another 5 ½ in the Air and Army National Guard.
Here is what he has to say about the upcoming project.
We will be focusing our initial development on a hardcore CQB tactical shooter on the PC. I’ve been working on AAA console games for over a decade now, but I started out as a PC modder, and I really feel the need to get back to my roots…. this will be first and foremost a hardcore PC game.
This game will get back to the core of what is loved about the tac-shooter, featuring realistic weapon modeling, outfitting and commanding your squad, objective-based, non-linear missions set in real-world locations around the world, single player, co-op, and multiplayer.
Be sure to check out his Kickstarter page.